BBFC vs. PEGI: Why the former was better at rating video games

56_MERatings

Since July 30, 2012, PEGI has been an official, enforceable ratings system for video games in the United Kingdom. While the ELSPA had rated the majority of games between 1994 and 2003, and PEGI had been used for some games/publishers since 2003, the BBFC would still rate video games.

The switchover to PEGI came with a statement from the VSC (Video Standards Council): “PEGI is stricter than the BBFC. We’re not ashamed of that at all, because the methodology of rating films is not appropriate for rating games. Games and films are totally different.”

Yes, that is true…but this statement seems to imply that PEGI “knows better” than the BBFC, and that the BBFC didn’t understand that video games and films were different mediums, which is simply untrue. The BBFC had a more liberal approach to video games than PEGI (in most cases)…however, it was a more rational approach, as they used the same actual examination of game content (including context) they used for films instead the checklist that PEGI uses.

One of the easiest examples to point at are games in which PEGI was much harsher than the BBFC, simply because these games hit certain marks on their checklist. The most known example is likely the original Mass Effect, which was rated 12 by the BBFC for “moderate violence and one sex scene.” PEGI originally rated the game as 18 for “extreme violence”, while a more recent rerelease is still rated 18 for “frequent moderate violence”.

The BBFC published a well-written insight as to why the game was passed at the 12 category. The violence is “undetailed and takes place in a futuristic setting.” The sex scene is “brief and undetailed” and triggered by an optional decision to pursue a relationship with a colleague that takes hours of gameplay and relationship development to get to. They also mention the use of bad language in the game, even though it didn’t directly result in the 12 classification.

PEGI offers no such consumer advice for their original decision. “Extreme violence” sounds like Postal 2 or the interactive torture scene in Grand Theft Auto V, not the fantasy violence in Mass Effect. Their more recent decision does carry consumer advice on the Video Standards Council website:

Content-specific issues: “The game contains a scene where a human character is graphically skewered on a large spike.”

Secondary issues/information: “The game also contains scenes of a sexual nature.”

The scene in which a character is “graphically skewered on a large spike” is not nearly as explicit as PEGI’s consumer advice would have you believe; however, the fact that it’s an act of violence against a human character with blood triggers PEGI’s checklist to bump the game up to an 18. Not only that, but this consumer advice completely neglected to mention any other scene of violence in the game, despite the fact that the majority of the game contains milder scenes of fantasy violence a parent would likely still want to be aware of.

“Scenes of a sexual nature” really tells you nothing about the sex scene/nudity in the game. PEGI also completely neglected to mention the infrequent coarse language in the game, which will bother some parents more than the violence.


Let’s say you believe in PEGI’s stricter approach to video game ratings, and think that this checklist method helps protect children from harmful content in games. Well, PEGI’s managed to screw up in some cases with that as well – once again, context isn’t considered, meaning you can get something blatantly inappropriate through them as long as it doesn’t check any of the boxes for higher ratings.

609816-sexy-poker-wii-screenshot-title-screen

One example of this that was rated by both the BBFC and PEGI is Sexy Poker. The BBFC rated the game at the 15 category for moderate nudity and explained their reasoning as to why though their insight – though the nudity lacks graphic detail, it’s clearly being sexualized through the reward system and therefore is more appropriate at a higher category.

PEGI rated Sexy Poker 12, citing “content that teaches or encourages gambling” and “sexual images and/or sexual innuendo”.

20120210160608182

If you asked the majority of parents rather a game in which girls strip down to their underwear as you win poker games was appropriate for their twelve-year-old, the response would likely be an overwhelming “Um, no.” However, since the game didn’t have what PEGI considered “nudity of a sexual nature” by just a hare/barely-there item of clothing, it didn’t get the 16 rating.

Naughty_Bear

Another example of a blatantly too low rating based on PEGI’s checklist is Naughty Bear. Naughty Bear is a sadistic satire game in which you play a teddy bear on a revenge killing spree against other teddy bears, which earns you “Naughty Points”.

PEGI viewed the game as containing “realistic looking violence towards non-human looking characters”. This is true. However, this is the type of descriptor that should be used for a game with a lot of fantasy violence/slaying of dragons and trolls and the like (and likely what comes to parents’ minds), not a game in which the goal is to get revenge by killing your opponents, including the ability to mentally torture and drive teddy bears to suicide.

I have no doubt in my mind that if the BBFC viewed Naughty Bear, it would receive at least a 15 rating; the fact that the violence is against teddy bears and lacks blood probably reduces the impact enough to avoid an 18, but the overall sadistic tone of the work, even played for satire with teddy bears, would definitely be considered strong enough for a 15.

Naughty-Bear-Panic-in-Paradise-Screenshot-11


In conclusion, PEGI is a highly flawed system that lacks detail in its classifications and the ability to apply context to video games. As such, their argument against the BBFC when they first came into full power makes absolutely no sense. The BBFC was a much better video game system for the UK, and while I don’t know much about the ELSPA, from their classifications I’ve seen, they appeared to be more rational than PEGI. (The ELSPA’s 18+ rating was rarely used, and mainly for games really pushed the limit.)

I find it funny that other countries have latched onto PEGI without recognizing its flaws – even France. I’m sure French children are confused as to why tie-in video games for films rated in their country as suitable for all ages are rated for sixteen and older (which is equivalent in terms of their film classifications to Nymphomaniac: Part 1). Sort of proves that video game classification is sort of an afterthought in the mind of the general public.

How many parents even use these classifications? Another statement that PEGi’s made: “A lot of parents wouldn’t allow their 12-year-old to watch an ’18’-rated film. But play an ’18’-rated game? They’re more inclined to. We’ve got to get the message across.”

It’s hard to ‘get the message across’ when you’re forcing content that had previously been passed as low as 12 up to the 18 category, up there with the most extreme content possible. Parents would do much better to consult a resource like Common Sense Media or even the ESRB’s rating summaries for detailed information about a game.

2 thoughts on “BBFC vs. PEGI: Why the former was better at rating video games

  1. The classification history of Sexy Poker is more complicated than what is disclosed in the article. The original submission of the game contained uncensored breast nudity relating to incentives/rewards. As the R18+ classification was not yet passed for games at the time, and due to the Australian Classification Board’s rules on restricting incentivised nudity to those aged 18 and over, the original uncensored submission was refused classification (in other words, banned). Now, it would receive an R18+ classification (though I think it should have been rated no higher than MA15+ as the R18+ classification allows for limitless full-frontal nudity).

    The BBFC classification is in reference to the original uncut submission that was banned in Australia (hence the “nudity”). This version was never released. Had the BBFC classified the censored version, it would have most likely been rated 12 for “sexualised imagery” or similar (and perhaps simulated gambling).

    In response to the banning, Gameloft censored the game for its international release (rather than producing an Australia exclusive censored version or withholding the release from the Australian market entirely). A censored version was later given an unrestricted M rating in Australia for “Sexual references”. Funnily enough, at the time, breast nudity would typically get away with a PG classification for film/TV releases, with higher categories reserved for full-frontal nudity or nudity in a sexual context (as opposed to merely being sexualised).

    Funnily enough, the ESRB gave both versions of Sexy Poker an M rating. The original uncensored version is no longer listed in their online database though.

    Had PEGI assessed the uncensored version of Sexy Poker, my guess is that they would have given it a 16+ rating. The 12+ rating would have applied to the censored version that was eventually released.

    This is also not the only instance in which games have been censored internationally in response to a game being banned in Australia. More recently, the game Dayz was censored internationally after the uncut submission was banned (I believe due to to drug use relating to incentives and rewards, which is prohibited at any category).

    Like

  2. While PEGI isn’t perfect, and I don’t disagree with the specifics mentioned in this article – I don’t think it can be implied that the BBFC is better really haha… Look at some of their decisions like banning Manhunt 2… or the bizarre obsession with headbutts, knee strikes and elbows which pushed ratings skywards for no logical reason. They also made no sense when it came to home media releases VS cinema. You would think that they would rate it higher because it is easier to get hold of, and possible for repeat viewing, pausing, obsessing over a particular scene… but, they insisted on removing some footage from Gladiator to make it a 15 in the theatrical release (threatening it with an 18), but then when it was released on DVD later, the special features contained those scenes, yet it wasn’t rated 18!!!! Lord of the Rings got away with so much, because it was done to “orcs” and “goblins”… beheadings, arrows through heads etc… Graphic detail with blood, but who cares. Even the “but they aren’t human” explanation gets thrown out the window at some points like when they catapult dozens of human heads and you see them in detail… I could go on and on about how the BBFC never made sense, but you get the idea…

    Like

Leave a comment